Game Management

GAME MANAGEMENT:

Flip a coin at the start of a game to see who wants to kick-off or receive. There is no half-time. There are no clocks. There are no penalties.

Four possessions per side is a quick 30 minute game. Eight possessions per side is a 60 minute game. Overtime in the event of a tie is one possession per side starting with a coin flip and a kick-off.

Track the down, line-of-scrimmage, and first-down-line with the clear markers. Use the score sheets to record the result of each possession and the score.

A touchdown is seven points. Extra points are automatic. There are no two-point conversions. A field-goal is three points. A safety is two points.

We suggest rolling the dice and playing the offense and defense play-cards on the table next to the field (and not on the field) to reduce interference with the down-and-distance markers.
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